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1. New Weapons??? (Request for Input) - in Feedback/Requests [original thread]
CCP , Good morning. After all the things that have changed, especially with the SFX glitch that has occurred of recent, we have YET to see these new weapons you flaunted at us, teased us with their very existence, and have still denied use their...
- by Trevak Shi - at 2013.01.31 15:41:00
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2. [Feedback] High Heels - in Feedback/Requests [original thread]
Val'herik Dorn wrote: Trevak Shi wrote: Val'herik Dorn wrote: As a Gallentean male there is a reason our shops only sell high heels... We want our wymenz to look their best! even when telling their drone hordes to murder people for the s...
- by Trevak Shi - at 2013.01.30 15:25:00
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3. [Feedback] High Heels - in Feedback/Requests [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: Frousch wrote: Just saying, shouldn't whether female suits should have heels be left for the women to decide? I mean, why are a load of guys complaining about what gamer girls would probably like? Because it...
- by Trevak Shi - at 2013.01.28 01:55:00
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4. [Feedback] High Heels - in Feedback/Requests [original thread]
Val'herik Dorn wrote: As a Gallentean male there is a reason our shops only sell high heels... We want our wymenz to look their best! even when telling their drone hordes to murder people for the sake of their own amusement. I for one say DOW...
- by Trevak Shi - at 2013.01.28 01:54:00
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5. Ammo Variations and Types. - in Feedback/Requests [original thread]
Hellhammer Tactical wrote: the nano hive and supply depot use nano technology to fabricate the munitions required at no actual cost to the player, for standard ammo this is not an issue. but what i mean is speciallity ammo types that you buy fr...
- by Trevak Shi - at 2012.07.15 16:51:00
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6. Request (Team work points) - in Feedback/Requests [original thread]
Bnintee wrote: I think to help promote the ethos of teamwork in this game, points should be given to everyone in the vinicty of an objective when it is taken/retaken. ATM only the person who activates the control pad receives points however the...
- by Trevak Shi - at 2012.07.14 12:47:00
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7. Mappable Control Layout - in Feedback/Requests [original thread]
RydogV wrote: Yeah I hate weapons swap at R2. Much better if it was R2 to hack...triangle for weapons swap...circle for crouch. And equipment and weapons do need to be separate. Nothing is being used for Left D-Pad. Couldn't this be used to cy...
- by Trevak Shi - at 2012.07.13 16:46:00
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8. Weapons Swap and Grenade Throws - in Feedback/Requests [original thread]
RydogV wrote: A lot is being said about the weapons mechanics and I am honestly content with how weapons handle and so forth. But two things must be addressed and I hope will be included in future updates. The reaction time for weapons swap ne...
- by Trevak Shi - at 2012.07.13 16:44:00
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9. [Request] Make "unsafe" timer last longer. - in Feedback/Requests [original thread]
zekina zek wrote: there have been several times where i am getting attacked by swarm launchers and only choice is to duck out into the red zones. if we had more time out there i wouldnt get everyone on comms screaming to turn the gunship back. ...
- by Trevak Shi - at 2012.07.13 12:39:00
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10. Mappable Control Layout - in Feedback/Requests [original thread]
CCP, I understand that you guys think that you know how a FPS controller should be laid out. But he question I have to ask you is this: In EVE you can map-out /customize your controls -- so why is that not an option in DUST?? Some of the desig...
- by Trevak Shi - at 2012.07.13 12:22:00
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11. To the devs: up = players list ?????? There are better possibilities - in Feedback/Requests [original thread]
Jonny Hagendorf wrote: Hey guys, I think there is no absolutely necessity for the players list during the battle. Nice to have but there are more important things we want to see on this button. I have 10 secs respawn time, in that time I c...
- by Trevak Shi - at 2012.07.13 11:57:00
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12. FITTING LISTINGS for the DROPSUITS - in Feedback/Requests [original thread]
I have to say, one thing that miss from the last build is the fact that when in the market or in the fitting menu, when you looked up the attributes of the suit it also gave you the slots, their types, and the number each suit had. NOW, NOTHING. ...
- by Trevak Shi - at 2012.07.12 11:56:00
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13. Movement Issues - in Feedback/Requests [original thread]
I completely agree. At times I feel like I am moving at speeds of have of half and getting stuck on every little thing in the environment. At other times I seem to be flying over everything. I find that this is an issue with terrain smoothing and ...
- by Trevak Shi - at 2012.07.10 10:47:00
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14. Seeing who is in MY Vehicle - in Feedback/Requests [original thread]
Is there any way you could show who and in what position each person is occupying in a vehicle???
- by Trevak Shi - at 2012.07.09 06:16:00
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15. Capsuleer Planets = Training grounds for Dust Bunnies - in Feedback/Requests [original thread]
I am here to seed an idea, an that idea being this: with the possibility of overlap between Eve and Dust, since so many capusleers have either their own planet(s) or moon(s), we should be able to use our resources to provide the best training poss...
- by Trevak Shi - at 2012.07.05 02:15:00
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16. [Request] Weapon Fitting - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: Alright, I've seen many complaints about not being able to changing stuff on your weapon. This I think should be skill required. and would cost MUCH more CPU and PG. Also, having a fitting screen for that weapon while i...
- by Trevak Shi - at 2012.07.03 13:12:00
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17. Heavy Missile Launchers - in Feedback/Requests [original thread]
I was going over the same thing and said WTF. There is the same thing on damage modules between the Enhanced and Complex version of the light. Why would I pay more money and PG and CPU for the same damn thing?
- by Trevak Shi - at 2012.07.02 04:24:00
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18. HEALING - in Feedback/Requests [original thread]
Quantam Anomolly wrote: I completely agree regards ability to heal squad mates. All & anyone should be able to stand beside a wounded team mate & heal them by pressing x for an allotted time. They can, you choose whether or not to ha...
- by Trevak Shi - at 2012.07.02 03:51:00
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19. FOR THE LOVE OF ALL THINGS HOLY... - in Feedback/Requests [original thread]
Renato Crusher wrote: I agree that the damage nerf was certainly justified, but the substantial increase in heat build-up often makes killing jumping and strafing or otherwise evading enemies (which is typical behaviour) rather difficult. While...
- by Trevak Shi - at 2012.07.02 02:59:00
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20. R2 and cycling through wepaons etc. - in Feedback/Requests [original thread]
JaZZa01 wrote: Is L2 even used in DUST? - real question. If not CCP should adopt the same system, L2 for equipment switching, R2 for weapons. Too many times do I pull out a Nanohive during a gunfight because the current system simply doesn't wo...
- by Trevak Shi - at 2012.07.02 00:53:00
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